GeoStrata Mod 1.7.10 (Diversify Underground World Generation)
GeoStrata Mod 1.7.10 adds various realistic rock types and decorative bricks. This is a small mod to diversify underground world generation, making mining and caves more interesting, while simultaneously adding many aesthetic and functional building materials.
Features:
- Its basic premise is that it adds a bunch of real-world rock types which overwrite 10-20% of vanilla stone. These rocks generate at realistic depths, and in realistic biomes (for example, shale and limestone, being silt/mud rocks, spawn more often in oceans, and cannot spawn in deserts). These stones cannot overwrite ores, nor do they block ores from spawning.
- GeoStrata cobble can be used as vanilla cobble for use in properly-coded recipes.
- Not all rocks are created equal; some are harder to mine and require better pickaxes. However, these ones also have greater blast resistances, with granite and hornfel being the hardest to destroy. Soft rock like shale is the most easily destroyed.
- GeoStrata rock behaves like vanilla stone with pickaxes – it generates as smooth stone, drops cobblestone (unless using silk touch), can be smelted into smooth, and smooth can be crafted into bricks. A variety of other designs are also craftable.
- Some vanilla blocks can also be crafted into brick variants, but keeping their original properties, like redstone, glowstone, and obsidian.
- GeoStrata also generates vents in the floors of caves, including under bodies of liquid. Vents are normally dormant, but occasionally fire for a few seconds, emitting sound, particles, and giving various effects.
- Vents come in six types, some of which are dangerous:
- Steam vents emit white smoke particles and deal 0.5 hearts of damage per second to mobs standing on them
- Smoke vents emit black smoke and deal no damage
- Fire vents emit flames and light mobs on top of them on fire, plus dealing 1 heart of damage per second
- Lava vents emit lava particles and deal 4 hearts of damage per second, in addition to lighting mobs and blocks on fire
- Gas vents emit potion particles and deal an area-of-effect poison potion effect
- Water vents emit splash particles, hurt endermen, and extinguish burning entities
- All vents generate naturally in stone, with fire-type and gas vents occurring deeper underground. All vents also respond to redstone, and will trigger when given a positive edge. They can only be harvested with Silk Touch.
Rock Types:
When broken all of these will drop their cobblestone type; only a Silk Touch-enchanted tool will yield the specific block type. All of the blocks listed have their own type of cobblestone, stone and bricks. The layers listed is an approximation of where they have been most seen.
- Basalt (any layer)
- Gneiss
- Granite
- Granulite
- Hornfel (below layer 64, vanilla snow biomes only)
- Limestone
- Marble
- Migmatite (below layer 24)
- Onyx (near lava only, depth 0-24)
- Opal (between 35 and 45)
- Peridotite (below layer 24)
- Pumice (below layer 24)
- Quartz (below layer 50)
- Sandstone (any layer)[major veins between 50-70]
- Schist
- Shale (between layer 50 and 60)
- Slate
Crystals:
Crystals are a semi-rare formation in caves. They come in an array of colours, all of which give a brief unique potion effect. They have a range of 3 blocks from the Crystal. When broken with a Silk Touch-enchanted tool the crystal block will drop, otherwise shards of that crystal will drop.
Crystals can be used to create Crystal Lamps which give no effects and the much more costly Potion Crystals which give level III effects and in a greater range than the raw cave crystals.
All of the effects listed below will last for 10 seconds. Effects marked with * do not affect players.
Requires:
Minecraft Forge
How to install:
How To Download & Install Mods with Minecraft Forge
How To Download & Install Fabric Mods
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