Ars Elemental Mod (1.19.2, 1.18.2)
Welcome to Ars Elemental Mod (1.19.2, 1.18.2).
Features:
As of 1.19, Ars Arsenal’s elemental armors are included in this mod.
New Glyphs
- Watery Grave: Water Spell for Drowning Damage. (1.18+)
- Conjure Terrain: Places Dirt or other common terrains depending on glyphs following it (cobblestone/deepslate/sand/stone/sandstone/mud).
- Homing Projectile: A projectile that will seek the nearest living entity. + propagator version in 1.18+
- Arc Projectile: Projectile affected by gravity, adding Pierce will make it bounce. + propagator version in 1.18+
- Charm: Tame a mob, make it breed or enthrall an enemy for a short time to fight for you. (Chance based on amplification) (1.18+)
- Life Link: Share damage and healing with the target, but only with the benefits of it. (1.18+)
- Poison Spores: Earth variant of Flare/ColdSnap, only trigger on enemies affected by poison/hunger and release an AoE damage that poison/hunger (1.18+)
- Discharge: Air variant of Flare/ColdSnap is harder to set up but has higher potential, only triggers on enemies shocked or static charged (50% damage buff) and gets a damage buff if the target is wearing RF-powered armors by draining energy from them. (1.19+)
Tweaks
- Ignite can melt ice blocks
- Lightning won’t destroy drops
- Cold Snap will deal more damage to freezing entities
- Flare won’t trigger while the target is in water (will trigger if under HellFire burn effect)
- Crush will target items if augmented by Sensitive.
Equipment
- 4 Lesser Spell Foci to allow an early specialization in one of the 4 Elemental Schools, gaining an advantage with it but with drawbacks for other elements and unlocking new effects on existing glyphs
- 5 Major Spell Foci, 4 as upgrades of the lesser ones, to master the power of the Elemental Schools and the wicked Anima School with its Necrotic Focus.
- 5 Bangles, to boost spell damage and gain special passive abilities.
- A Trinket Pouch to carry all those curio equipment you have access to, warp scrolls, item scrolls, summon charms, and other little misc stuff. Can be equipped in the “Bundle” slot and opened with a keybind.
- The Enchanter’s Horn. In 1.18 it’s just a casting wand for arc projectiles, in 1.19 it’s a casting tool that can be charged to cast a spell on the caster and nearby entities, more charge will mean a wider AoE.
The FlareCannon
Homing version of the blazing weald walker with a familiar that boosts Fire and Projectile spells.
Can switch between magma and soul variants with magma block/soul sand. (Only cosmetic).
The Siren
A farming mob, similar to Drygmy and Whirlisprigs, for fishing drops. Chance of getting treasure is boosted by how much diversity of flora and fauna composes their “aquarium”.
Comes in different colors, you can swap them with corals or kelp.
ROADMAP
- Attempt with enemy mages with a preset of spells (like rare mini-boss).
- Little structures for flavour, maybe bigger ones in the future
You may also need:
How to install:
How To Download & Install Mods with Minecraft Forge
How To Download & Install Fabric Mods
Don’t miss out today’s latest Minecraft Mods
Ars Elemental Mod (1.19.2, 1.18.2) Download Links
For Minecraft 1.16.5
Forge version: Download from Server 1
For Minecraft 1.18.2
Forge version: Download from Server 1
For Minecraft 1.19.2
Forge version: Download from Server 1