Mechanization Data Pack (1.19.2, 1.18.2) – Solar/Lunar Power, Automatic Machines, Guns, Teleporters,…
Mechanization Data Pack (1.19.2, 1.18.2) is inspired by two popular tech mods: IC2 and Thermal Expansion. At the moment, this data pack bring over 45 machines and 110 items with a feature set ranging from an extensive power system to custom ore generation to plasma guns to your vanilla Minecraft world. Especially, this data pack cause nearly zero lag. Download the data pack from the link below and enjoy.
Screenshots:
Crafting Recipes:
Recommend that you should install Just Enough Items to view the full recipes included in this mod
Machine Wrench:
The Machine Wrench is a very important tool that every person will need at their disposal. It has 2 uses: Sneak + Right click with the wrench to break a machine and return it to item form. Right-Click to perform an action at the machine. This action depends on the machines, but it usually rotating it.
Recipe: Iron Ingots, Diamond
The Multimeter is a great tool for checking up on your energy grid. Right clicking with the Multimeter on a device will print out various information in the chat. For most machines, this is how much energy they are currently storing, but some machines also have additional information. Sneak + Right-clicking on a machine will set that machine’s grid id to your current grid id. You can change your grid id with this command: “/trigger mech_gridid set “. Machines set to a grid id will only interact with other machines on the same grid id. Useful for keeping thieves at bay, or setting up sub-networks.
Recipe: Gold Ingots, Iron Ingots, Redstone Dust, Glass
Machine Crafting Table:
The Machine Crafting Table is a custom crafting table used to make the machines and items in Mechanization. It differs slightly from a normal crafting table in that items remain inside when leaving the GUI.
Recipe: Made in a vanilla crafting table. The output looks like an anvil.
Batteries:
Batteries are the core of the energy grid system, serving not only as a way to store energy but also as the energy transmitters. The energy system in Mechanization is completely wireless, with batteries serving as the relay between generators and machines. As such, a battery is required to get started in Mechanization. There are currently 3 tiers of batteries, with an extra Quantum Battery.
Batteries keep their energy when broken with a wrench, so feel free to move them around!
Capacity | Transfer Rate | Transfer Range | Recipe | Ingrediants | |
---|---|---|---|---|---|
Tier 1 Battery | 100,000 kJ | 100 kW | 12 Blocks | White Wool, Copper Ingots, Redstone, T1 Frame | |
Tier 2 Battery | 350,000 kJ | 400 kW | 16 Blocks | Gray Wool, Conductive Ingots, T2 Frame | |
Tier 3 Battery | 1,000,000_kJ | 1000 kW | 24 Blocks | Purple Wool, Super Conductive Ingots, Nether Ingots, T3 Frame | |
Quantum Battery | 500,000 kJ | 1000 kW | 16 Blocks* | Black Wool, Super Conductive Ingots, Ender Ingots, T3 Frame |
*The Quantum Battery is special in that, like an Ender Chest, it shares its power across all other Quantum Batteries (set to the same grid id). This works over any distance and across dimensions, meaning a Quantum Battery can be used to transfer power over any range.
Energy Relay:
The Energy Relay is a powerful device enabling extensive customization of an energy grid. It has 4 modes that can be toggled with a machine wrench.
- Transmission Mode: Relays energy between a battery and a machine at an extended 48 block range.
- Collection Mode: Relays energy between a generator and a battery at an extended 48 block range.
- Import Mode: Relays energy between a battery on the default grid id (0) to a battery on the Energy Relay’s grid id.
- Export Mode: Relays energy between a battery on the Energy Relay’s grid id to a battery on the default grid id (0).
Recipe: Crystal Composite, Conductive Ingots, T2 Frame, Gray Wool
Machine Upgrade:
Every machine/generator can receive a Machine Upgrade. The upgrade can be added by right-clicking on the machine. The effects are unique for each machine but generally improves speed, efficiency, or range. However, some devices unlock new abilities when upgraded.
Recipe: Steel Ingots, Ender Ingot, Nether Ingot, Crystal Composite, Enchanted Book (any)
Ores:
There are 3 new ores in this mod: Copper, Tin and Titanium.
Ore | Rarity | Spawns At |
---|---|---|
Copper | Uncommon | Y-24 to Y-48 |
Tin | Uncommon | Y-20 to Y-44 |
Titanium | Very Rare | Y-1 to Y-16 |
Refining Recipe (applies to copper, tin, and titanium):
Machine Frames:
Machine frames are a crafting ingredient used to make most machines.
Recipe | Ingredients | |
---|---|---|
Tier 1 | Glass, Tin Ingots, Iron Ingots | |
Tier 2 | Red Glass, Structural Ingots, Steel Ingots | |
Tier 3 | Purple Glass, Reinforced Structural Ingots, Titanium-Steel Ingots |
Alloys:
More advanced machines will require alloys made in the Alloy Furnace.
Alloy | Recipe |
---|---|
Steel Ingot | |
Structural Ingot | |
Conductive Ingot | |
Titanium Steel Ingot | |
Reinforced Structural Ingot | |
Super Conductive Ingot | |
Crystal Composite | |
Nether Ingot | |
Ender Ingot |
Furnace Generator:
The Furnace Generator is the first generator obtainable in Mechanization. It produces 16 kW using basic furnace fuels.
When Upgraded: Increases power output by 50%.
Recipe: White Terracotta, Water Bucket, Furnace, Copper Ingots, T1 Frame
Solar/Lunar Panel:
The solar panel generates 2-6 kW based on the position of the sun. Additionally, you can right-click on the solar panel to switch it to a lunar panel. The lunar panel will generate power at night, though at a reduced rate.
When Upgraded: Doubles power output.
Recipe: Blue Glass, Conductive Ingots, Daylight Detectors, T2 Frame
Bio Generator:
The Bio Generator produces between 1-27 kW based on the variety of plant matter provided. Each type of plant matter has a different power output, and each unique type of plant matter adds its output to the overall output (see below table).
When Upgraded: Increases power output by 50%.
Power Output | Plant Matter |
---|---|
1 kW | Cactus, Melon Slices, Sugar Cane, Cocoa Beans & Beetroot |
2 kW | Potatoes, Carrots, Wheat, and Pumpkins |
3 kW | Melon Blocks, Nether Wart, & Chorus Fruit |
4 kW | Red & Brown Mushrooms |
5 kW | Chorus Flower |
Recipe: Nether Brick, Conductive Ingots, Furnace, T2 Frame, Hopper
Ender Generator:
Appears to be able to convert items from The End into raw energy at 32 kW, with rarer items producing power for longer. Hopefully, the strange sounds coming from the generator isn’t a fracture in space-time or anything…
When Upgraded: Increases fuel efficiency by 50%.
Recipe: Purpur Blocks, Super Conductive Ingots, Ender Ingot, T3 Frame, Furnace
Alloy Furnace:
An alloy furnace is an important machine for anyone who wants to progress in Mechanization. It combines various resources into alloys and other materials that can be used to create higher- tier machines. Uses 32 kW.
When Upgraded: Halves processing time.
Recipe: Bricks, Lava Bucket, Copper Ingots, Furnace, T1 Frame
Electric Furnace:
The Electric Furnace is very similar to a normal furnace, except that it runs on power and smelts 25% faster.
When Upgraded: Increases speed to 1 second per item.
Recipe: Iron Ingots, Copper Ingots, Redstone, Furnace, T1 Frame
Automatic Farm:
The Auto Farm will automatically harvest and replant all crops in a 7×7 area around it, dropping the harvested items on top of itself. Uses 48 kW.
When Upgraded: Expands area to 9×9.
Recipe: Conductive Ingots, Diamond Shovel, Diamond Hoes, Hopper, T2 Frame
Teleporter:
The Teleporter will teleport you to another random Teleporter in the same dimension set to the same grid id. Uses 1024 kJ/teleport.
When Upgraded: Allows teleporting across dimensions.
Recipe: Gray Concrete, crystal composite, superconductive ingots, ender ingots, T3 Frame
Guns:
Plasma guns are advanced weapons that every kill-thirsty Minecrafter needs in their arsenal. Being plasma based, they consume power from portable batteries. Also be sure to watch your guns heat level, or your guns will have to stop firing in order to cool down.
Controls: Right click to fire, left click to aim down sights.
Plasma Sub-Machine Gun:
Fire Rate | Damage | Recoil | Energy Usage |
---|---|---|---|
Very High | Low | High | Low |
Recipe:
Plasma Rifle:
Fire Rate | Damage | Recoil | Energy Usage |
---|---|---|---|
High | Medium | Medium | Medium |
Recipe:
Plasma Pistol:
Fire Rate | Damage | Recoil | Energy Usage |
---|---|---|---|
Medium | Medium | Low | Low |
Recipe:
Plasma Sniper Rifle:
Fire Rate | Damage | Recoil | Energy Usage |
---|---|---|---|
Low | High | Medium | Medium |
Recipe:
Gun Parts:
Gun parts are crafting ingredients for making guns.
Recipes:
Barrel | Magazine | Trigger | Stock |
---|---|---|---|
Gun Attachments:
Gun Attachments are added to the guns in the Tinker Table. Each one has various effects on the weapon’s stats.
Red Dot Sight
Equips a Red Dot sight on the gun. Much nicer than iron sights when using ADS. Not equipable on the sniper.
Scope
Equips a scope on the gun. Much nicer than iron sights when using ADS. Only equipable on the rifle and the sniper.
Vertical Grip
Reduces vertical recoil.
Angled Grip
Reduces horizontal recoil.
Cryothermal Unit
Reduces weapon heat by 20%.
Fluid Actuator
Increases projectile velocity by 20%.
Plasma Pump
Increases fire rate by 20%. Negligible effects on fast firing weapons.
Super Charger
Increases damage by 25%. Up to 4 of this attachments can be applied.
Bouncy Projectiles
Projectiles ricochet off walls.
Trailer:
How to Install:
Please visit the following link for full instructions: How To Download & Install Data Packs
Mechanization Data Pack (1.19.2, 1.18.2) Download Links
For Minecraft 1.13.2
Data Pack: Download from Server 1
Resource Pack: Download from Server 1
For Minecraft 1.18.2
Data Pack: Download from Server 1
Resource Pack: Download from Server 1
For Minecraft 1.19.2
Data Pack: Download from Server 1
Resource Pack: Download from Server 1